![]() I'd like to know how to:Make a system for catching and storing monsters The problem, though, is I'm a novice programmer, and I haven't found any complete tutorials for creating Pokemon-like games in RPG Maker that don't rely on Pokemon Essentials, and I've explained already that that's pretty much an illegal program. Nope, I'd rather go the legal, yet much more difficult, route and create an original game with original IP, where I program the mechanics I need for my game myself so that I retain all of the rights to the game I create, and can even sell it if I want to. One of the main problems, though, is I don't have any way to create a good monster-catching game without Pokemon Essentials, and if I use that program, I might as well make a fangame, as the code itself contains references to Nintendo's IP. Ideally, I'd like to also change as much as I can of the game's mechanics while retaining its original intent. Rather than get hit with a cease and desist from the company, I've decided just to create another game that resembles a Pokemon game but does not use any of Nintendo's IP. It's risky to use someone else's IP, and Nintendo is a company that takes fan games as a pretty serious offense. ![]() ![]() I have everything I need to make a fairly decent Pokemon fangame using Pokemon Essentials, but I've decided not to go that route. ![]() I'm a fan of certain characters from the Pokemon anime, and originally I wanted to make a game showcasing why I love the characters. ![]()
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